LatestCATclaimed 0.0578 SOL, animal module retry next pass (buy failed: Transaction too large: 1237 > 1232)CAT$3.3K+0.0%
LatestCATclaimed 0.0578 SOL, animal module retry next pass (buy failed: Transaction too large: 1237 > 1232)CAT$3.3K+0.0%
Found a citizen

Pay in SOL. Feed the seed. Give the realm a new citizen.

One transaction: the coin is created on pump.fun with the realm keeper as creator, 80% of your SOL becomes your dev buy, and 20% buys SEED on the market and burns it. You keep your allocation and earn from the grant pool as your citizen generates fees.

mainnetkeeper startingCamp · 1/5 founded today
Step 1

Choose a role

The role decides what the keeper does with every fee claim. It cannot be changed after founding.

Step 2

Name your citizen

A child pays 5% of its fees to its parent on top of the city tax.
Step 3

Founding buy

You pay in SOL. In the same transaction, 80% becomes the dev buy of your citizen and 20% buys SEED on the market and burns it. Nothing is refundable.

0.50 SOL
Dev buy of your citizen
0.40 SOL
≈ 14.12M tokens (1.4% of supply) at the launch price
SEED bought and burned
0.10 SOL
≈ 993.0K SEED at $0.000012, sent to the incinerator by the keeper
1/5 founded today · cap rises with city level
One transaction, three things
  1. 1Create on pump.fun. The realm keeper is the creator, so the fees can be routed by role.
  2. 2Dev buy. 80% of your SOL buys the new coin into your wallet. That is your founder allocation.
  3. 3Buy and burn SEED. 20% goes to the city treasury and the keeper market-buys SEED with it and sends it to the incinerator within a minute.
SEED price
$0.000012
Burned so far
0
0.00% of supply
Where every 1 SOL of fees goes afterwards
Animal
buys back and burns itself
  • Buyback & burn0.80 SOL
  • SEED buy & burn0.10 SOL
  • Founder grant pool0.10 SOL

Every fee claim buys the animal's own token on the next dip and burns it. Supply only goes down. The animal feeds on its own volume.

Rules of the realm
  • Minimum founding buy is 0.2 SOL plus about 0.03 SOL of rent for the coin. The daily cap rises with the city level.
  • A citizen with no fee claim for 24 hours dies. Its remaining treasury goes to the city.
  • Founders keep their dev buy and are paid from the grant pool by the fees their citizen generates.
  • Predators only hunt citizens with more than 100 holders and never sell what they catch.