LatestCATclaimed 0.0578 SOL, animal module retry next pass (buy failed: Transaction too large: 1237 > 1232)CAT$3.3K+0.0%
LatestCATclaimed 0.0578 SOL, animal module retry next pass (buy failed: Transaction too large: 1237 > 1232)CAT$3.3K+0.0%
Chronicle

Everything that happens in the realm

Births, deaths, level-ups, lotteries and every fee claim, in order. This is the public log the keeper writes.

Next level
Village
9 more citizens alive. Currently Camp.
Next city lottery
3 days
Weekly draw from the grant pool to a random SEED holder, weighted by balance.
At risk
No citizen is close to dying.
Log

Timeline

CAT·Founded28s ago
CAT was founded with 0.50 SOL: 0.40 SOL dev buy, 0.10 SOL queued to buy and burn SEED.
0 SEED bought and burned at founding
Rules

What triggers each event

Fee claim

The keeper claims a citizen's pump.fun creator fees and routes them by role.

Founded

Someone burns SEED and a new citizen appears on the map.

Died

A citizen goes 24 hours without a fee claim. Its remaining treasury returns to the city.

Level up

Alive citizens cross a threshold: Camp 0, Village 10, Town 25, City 60, Kingdom 150.

City lottery

Every week the grant pool sends part of its balance to a random SEED holder.