Chronicle
Everything that happens in the realm
Births, deaths, level-ups, lotteries and every fee claim, in order. This is the public log the keeper writes.
Next level
Village
9 more citizens alive. Currently Camp.
Next city lottery
3 days
Weekly draw from the grant pool to a random SEED holder, weighted by balance.
At risk
No citizen is close to dying.
Log
Timeline
CAT was founded with 0.50 SOL: 0.40 SOL dev buy, 0.10 SOL queued to buy and burn SEED.
0 SEED bought and burned at founding
Rules
What triggers each event
Fee claim
The keeper claims a citizen's pump.fun creator fees and routes them by role.
Founded
Someone burns SEED and a new citizen appears on the map.
Died
A citizen goes 24 hours without a fee claim. Its remaining treasury returns to the city.
Level up
Alive citizens cross a threshold: Camp 0, Village 10, Town 25, City 60, Kingdom 150.
City lottery
Every week the grant pool sends part of its balance to a random SEED holder.