One seed.
A living city of coins.
$SEED founds the realm. Every coin launched inside it is a citizen with a role, and every role does something different with its fees. All of them pay tax to the city. The city buys and burns the seed.
Live map
Four ways to spend a fee
Every fee claim buys the animal's own token on the next dip and burns it. Supply only goes down. The animal feeds on its own volume.
Fees are converted to SOL and streamed to holders pro-rata every hour. Humans work and bring the wages home.
Fees buy tokenized stocks and treasuries (TSLAx, SPYx, USDY) into a public vault. The merchant's token is backed by what it trades.
Fees buy the tokens of the weakest citizens with more than 100 holders and lock them forever. The predator never sells what it catches.
- Camp0+
- Village10+
- Town25+
- City60+
- Kingdom150+
Where every SOL goes
Fees by role
Merchants unlocked at Village, predators at Town. Every new role adds a fee stream to the city.